Timberbarn
The people of Timberbarn live between the edge of the ocean and the edge of a thick, intertwined forest. They use the lumber they get from the trees for shipbuilding, and are quite well established in making small vessels for fishing and trading. Furthermore, both the ocean and the forest provide food, and a stream coming from the mountain higher inland, is pure enough to drink.
The Wasters of Timberbarn are seperated in a few merchant families. Though there is no feud between them, a healthy competition makes they are always searching for a way to prove themselves to the people of Timberbarn.
Lately, three daughters, each of one of the merchant families, have disappeared, together with a grand supply of Juice. There is a hesitation to bring Punks in the fray, but the forest needs to be searched, and you can get bunch of Juice if you bring the daughters back, with a bonus if the stolen supply is also returned.
What Brings You to Timberbarn?
- You are looking to trade with one of the grand families.
- You need repairs on your boat, maybe even upgrades to sail faster.
- You wanted to climb the mountain on the island to overlook the world.
- You are interested in Waster life, and can’t imagine why they want to live that way.
- You heard there was a lot of Juice stored in Timberbarn and wanted a part of that.
- One of the families owns a gizmo they are willing to sell, after their daughter is back.
Rumours in Timberbarn
- There are some dangerous monsters in the forest, but nothing should kill you outright.
- A few Punks came to trade a few days earlier and had a conversation with one of the daughters. No one knows what they said.
- There were some flashes and smoke in the forest last night. That’s the only clue in which direction we should search.
- Jamilla, one of the daughters, has always been interested in Punk lifestyle.
- Levine, one of the daughters, rejected a lover a few weeks ago, saying he wasn’t fit for her.
- Milly, one of the daughters, is very ambitious and will do anything to get ahead.
Villagers in Timberbarn
- Salin (he/him) - Merchant Patriarch - Want his daughter Jamilla saved - has all trade cancelled til the crisis is solved
- Mace (he/him) - Merchant - Is worried about his daughter Levine, but knows she can save herself
- Alis (she/her) - Merchant Matriarch - Thinks Milly went away with the Punks and is secretly jealous of freedom
What's Going On in Timberbarn?
- Punks came by Timberbarn and gave Jamilla orbs holding magic and taught how to cast with Juice, for a load of Juice.
- Jamilla, in love with Levine, shared the orbs with her and their friend Milly. Learning this magic changed them and gave them an understanding of Gaia.
- They ran away in the night, taking Juice with them, into the forest and built a small hut to create a small coven.
- In the forest, they are free to practice magic and train in using it. Their parents have set up search parties for them though.
- There will be nasty consequences for the girls if they are found, but one thing is for sure: nothing can stop them and their love for each other.